Games MDA
This weeks reading material on game design in regards to MDA (Mechanics Dynamics Aesthetic) reminded my about a book I read called game feel which looks at how games play and feel to the individual. It reminded me about games like Call of Duty and Battlefield have made games set in the same time period but have a distinguishable and a unique feel that differentiates between the two. From what I read from the pdf on MDA I felt that it tries to explain game feel but ends up over complicating the topic at hand
https://www.perlego.com/book/1696576/game-feel-a-game-designers-guide-to-virtual-sensation-pdf?utm_source=google&utm_medium=cpc&gclid=CjwKCAjw_L6LBhBbEiwA4c46urnXhNxhYgZNfG2UhPj-AezeWgOvYx1t-kBGeDFl13vdmKVJ2--BrxoCviQQAvD_BwE
https://www.gamedeveloper.com/design/game-feel-the-secret-ingredient
https://en.wikipedia.org/wiki/Game_feel
what to take into account for game feel
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