Game Elements


 This week we read about what makes a game, a game. We looked at how each component of the game makes it what it is and how each part of the game interacts with another to create a multitude of different experiences. The studies we read does not look at a game from a subjective or what makes it fun point of view but rather how each element in the game creates what is the final product from how many players, to the objective to the variables added to create a multitude of ways to play.

https://www.halopedia.org/Warzone

https://www.washingtonpost.com/video-games/reviews/decisions-decisions-expanse-choices-helps-outer-worlds-transcend-familiar-universe/

https://www.eurogamer.net/articles/digitalfoundry-2018-red-dead-redemption-2-tech-analysis

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